Portfolio training - 5, column grid layout with TSL and WebGPU
Portfolio training - 3, instanced mesh with worldPosition shader
Portfolio training - 2, MSDF text with TSL and WebGPU
Portfolio training - 2, disintegrate effect with TSL and WebGPU
Portfolio training - 1, twisting column with TSL and WebGPU
Video that plays on scroll
Simple css card with futuristic hover effect
Tile highlight animation with smoothly transforming shape
Testing rapier physics engine with Three.js
2D particles system scene using GPGPU technique
Pixelated text reveal effect
Randomized shader image reveal effect
3D particles system scene using GPGPU technique
Interactive particles system scene using GPGPU technique, with hover and click effect
Non responsive particles system scene using GPGPU technique
Torus with glass material and perlin noise metalness animation with text inside
Pixelated, animated effect used for background and mouse cursor
Advanced radar simulation demo with shaders
Collection of noise gradient shaders
Photo gallery with warping effect on scroll
Scene with detailed gateway and animated portal effect
Rotating scene around Rome column
Cool image reveal effect
Scene with many animated cubes with instanced mesh technique, with custom shader material
Effect where regular images are distorted to the point they act as a abstract background
Image pixelation distortion onhover effect
Scene with smooth gradient background and glass effect round shape
Scene with honeycomb like transition effect
Cards with fragment and vertex Lava lamp like gradient shaders
Scene with ring shape with noice generated alumination distortion effect, and text transition animation
Simple Image load pixelated effect
Background scene with interactive grid of colorfull cubes, has 2 modes
Scene with random moving cubes with cool animation and transition to normal 2D page layout
Applying descriptive html tags to 3D scenes
Various post procesing effects on 3D models together with html tags
Bigger project with minecraft like procedurally generated terrain, animated
Mouse spray can brush effect
Procedurally generated terrain with shaders
Virus cards with 3D models of the molecules with various surface disturption
Scene with ship model transitioning to particles system with GPGPU technique
Scene with 3D models represented with a lot of points morphing to each other shapes
Scene with picture divided into particles that gets displacement with mouse movement
Animated sea like surface with lights and shadows
Hologram like effect with occasional glitch
Static model with animated smoke effect
Scene with thousands of particles forming galaxy, animated with shaders
Scene with thousands of particles forming galaxy, higtly customizable